3 #ifndef ASSOCIATING_DECAY_TREE 4 #define ASSOCIATING_DECAY_TREE
const AssociatedDecayTree * getTreePtr(const DalitzEventPattern &pat) const
AssociatingDecayTree(const DecayTree &tree)
DecayTree getBareTree() const
AssociatingDecayTree(const AssociatingDecayTree &other)
const DalitzEventPattern & getTreePattern() const
AssociatedDecayTree _theDecay
bool patternHasChanged(const DalitzEventPattern &pat) const
const AssociatedDecayTree & getTree(const DalitzEventPattern &pat) const
bool associateResonances() const
bool associate(const DalitzEventPattern &pat) const
std::vector< int > addAssociations(MINT::counted_ptr< AssociatedDecayTree > ctree) const
DalitzEventPattern _theTreesPattern
bool associateFinalStates(const DalitzEventPattern &pat) const
DalitzEventPattern _prevPattern